Note: The four Supply Drop weapons (Mastiff, Bocek, Rampage, and Kraber) are excluded from this list, as they would all be S-Tier.
Apex Legends Weapon Tier List for Season 14
S-Tier: R-301 // Flatline // HAVOC // Volt // Peacekeeper // C.A.R. SMG
A-Tier: 30-30 Repeater // Spitfire // G7 Scout // Wingman // Prowler // EVA-8
B-Tier: Longbow // Hemlock // Sentinel // R-99 // RE-45
C-Tier: Charge Rifle // Mozambique // Devotion // L-STAR // Alternator // Triple Take
S-Tier weapons are all amazing to have in your arsenal. They are the best in their class and excel at multiple points in the game, placing them at the top of our Apex weapon tier list. There is never a downside to wielding one of these.
The R-301 returns to the top of our Apex weapons tier list in Season 14. Back on the ground and with two new Light weapons joining it in the G7 Scout and Spitfire, it has never been easier to find and kit one out with plenty of ammo and attachments. Assault Rifles did get a hipfire nerf in Season 14, which was a strong suit of the R-301 before, but the change doesn’t make a big enough difference to matter. Boasting incredibly easy recoil control and prowess at all ranges, the R-301 is one of, if not the best guns in Apex to be holding.
The Flatline has remained at the top of the Apex weapons pecking order for many seasons now. The slower firing and higher base damage that it provides make it a very easy gun for anyone to use. Few weapons can take down enemies as well at range. Additionally, it has a base 20 bullet clip and amazing hipfire, making it extremely effective in close range combat. The Flatline also only requires three attachments, so it’s very easy to kit out. All of this combines to make the Flatline one of the most consistent Apex weapons.
The HAVOC assault rifle was buffed in Season 13, greatly improving the weapon’s recoil at the start of its spray. Previously, the HAVOC had an accuracy issue which was compounded by needing a Turbocharger to accelerate its spray to a higher accuracy point. Now, the HAVOC is a laser beam with zero attachments, making it one of the best guns in Apex to get on drop. Its high base damage and large clip size are huge advantages for the rifle. Finding the Turbocharger is just the icing on the cake. Until you do however, you can negate the wind-up time by pre-revving it on your peeks, essentially removing the HAVOC’s biggest downside.
The Volt SMG is back on the ground, filling out the Energy weapon pool. The only changes it received were a hipfire spread nerf, two less damage per bullet, and an attachment swap from Barrel Stabilizer to the new Laser Sights. The gun is still very powerful at close and mid-range as both a primary and secondary weapon choice. Additionally, with both the Volt and the HAVOC being fantastic choices, it should be much easier to find Energy ammo and attachments in Season 14.
The Peacekeeper received a buff in Season 13, increasing the leg shot damage to equal body shot damage. A full pump will now always deal at least 99 damage. It also still has the ability to chunk at range with the Choke. With the Mastiff still in the Supply Drop, the PK is by far the best ground shotgun. If you feel comfortable picking up a Peacekeeper, it easily belongs at the top of the Apex gun tier list. Just make sure you pair it with something with good range.
The C.A.R. SMG is also back on the floor, albeit from the Crafter. It was nerfed in the same way as the other SMGs and also didn’t get the Laser Sight. Still, the weapon is incredibly easy to kit out due to being able to use both Heavy and Light attachments/ammo. It has fast firing speed, the highest body DPS of SMGs, and one of the shortest TTKs (time to kill) in the game. While the C.A.R. does fall off at long range, its hipfire is reliable and mid-range is decent, making the weapon one of the strongest secondary options no matter your primary.
The A-Tier Apex guns are all great in their own way. They are either the best in their niche, have good versatility, or are just powerful alternatives to the S-Tiers.
Despite being a strong weapon already, the 30-30 Repeater was given some very big buffs for Season 14 in the form of attachments. It now has the Dual Shell permanently built in, meaning that reloading the 30-30 always takes half as long. It can now also equip the Skullpiercer which adds even more damage potential. As a weapon, the 30-30 Repeater requires patience. If you’re willing to play for fully charged headshots, there’s almost no better way to open up a fight.
The Spitfire is still the “shoot bullets non-stop” menace that it was before, just with a new coat of paint. The LMG has swapped over to using Light ammo and attachments. Seeing as how we’ve swapped from a Heavy meta to a Light meta this season, the Spitfire will be just as accessible as before. It did get a slight vertical recoil nerf, but the Spitfire was already an easy-to-control laser beam, so this won’t change too much for those wanting to pick it up.
Speaking of the Light meta, the Scout is back on the ground after a long stint in the Supply Drop. Since it was the least popular pack weapon, the nerfs it received were small. Its damage went from 36 to 34 with a 0.25x headshot damage reduction. The G7 Scout is still a very powerful weapon in the right hands, able to mow down enemies at range very quickly. Picking one up in conjunction with one of the very powerful SMGs will be a terrifying loadout.
After being experimented with as a Crafter Weapon, the Wingman is back on the ground with a major facelift. The revolver now takes Sniper ammo and attachments instead of Heavy. The Wingman used to be the best gun in the game for economy, as three stacks of Heavy ammo could get you through most of the game. Now that you’ll need to carry many more stacks of Sniper ammo to compensate, the gun should be more balanced. Make no mistake though, the Wingman is still very oppressive in the right hands. Just hope that you’ll find enough bullets to make it work.
The Prowler is an interesting SMG thanks to its burst fire mechanic. Standing in for a spray fight with one is a big no-no, but when jiggle peeking close cover or sliding in on a cracked opponent, there’s few weapons that can get the job done better. The damage ceiling for hitting all five bullets in a burst is not to be underestimated. The main issue with the Prowler is that its usefulness falls off hard as the distance grows wider. Even so, it is never a bad option if you need a close-range secondary.
The EVA-8 had the privilege of being worse than the Mozambique last season, a first for any Apex shotgun. Season 14 brings a large buff to the gun, increasing its base damage and fire rate, as well as giving it recoil reduction from Stocks and an additional fire rate boost from Bolts. The EVA-8 occupies the same niche as the Prowler: a great tool for finishing off enemies in close range. The Prowler does have more power at mid-range, but the EVA is very easy to use and forgiving with its eight-shot magazine.
B-Tier weapons can be strong in the right hands. However, they are all outclassed by other guns in their niche, and are often just less efficient. Still, they can be pretty fun to use.
The Longbow is a strong alternative to the 30-30 Repeater in the niche of long-range farming. It is important to note that Sniper ammo is more obnoxious to carry and magazines will be harder to find, although the Season 14 changes will partially remedy that. Still, those are minor complaints that many players won’t mind. While the Longbow does have much less body DPS than the Repeater, it excels in the headshot category with its massive 2.15x multiplier. If it’s your preference, the Longbow is a fine choice.
The Hemlock is one of the more underappreciated Apex guns due to being overshadowed by every other assault rifle. It has decent stats across the board, but is notably weak at close range. At mid-to-long range is where the Hemlock really shines. A few well-aimed bursts can take any opponent out of the fight quickly. The Hemlock also has a gold variant available on the ground in Season 14. If you find it, great. If not, you likely won’t want to keep a standard Hemlock over any of the other great AR options.
Of the Apex guns, the Sentinel has one of the highest skill ceilings. Being very high-risk high reward, the Sentinel has the potential to shred through enemies with a true shot. Additionally, the permanent addition of the Deadeye’s Tempo in Season 14 adds a bit of extra power to the gun. Those who are confident in hitting their shots will find the Sentinel to be a reliable DPS machine. If your aim is off that day though, just drop it and try again later.
The fast-firing R-99 SMG is still a favorite of many players. However, it just doesn’t stack up to the competition. At close range, the R-99 has high DPS and one-clip potential. Anywhere else however, and you’ll wish you were holding a different weapon. The R-99 in a vacuum feels alright to use, but it’s just outclassed by too many SMGs to recommend. The Volt and C.A.R. do better in almost every situation, and the Prowler beats it in its close-range niche.
This placement may come as a surprise to many. The RE-45 is notorious for being an early game weapon that you’d get rid of at the drop of a hat. However, Season 14 added it to the Crafter with Hammerpoints built in. This means that every single RE-45 on the map will deal increased damage to unshielded targets. When deciding on a good secondary weapon to help clean up fights, you’re normally looking at a kitted SMG or Shotgun. You could instead opt to craft an RE-45 for the low cost of 30 materials to fill that niche instantly.
C-Tier Apex guns are all less than optimal to use. While they can get you through the early game drop, they should probably be replaced the second you find something better.
Despite being the weakest overall Sniper Rifle option, the Charge Rifle still sees a lot of play due to its ease of use. It is the only true hitscan Apex weapon, essentially making the Charge Rifle a point-and-click adventure. Problems plague the gun, such as insane ammo consumption, incredible weakness at close range, and even damage fall-off on a Sniper Rifle. If you want to farm some KP and EVO shields, feel free to pick one up. Just don’t expect other players in the lobby to have mercy on you when they close the gap.
The absence of a good second shotgun option last season prompted many players to start wielding the Mozambique until they found a Peacekeeper. The result was a decent following for the weapon compared to its former meme status, especially when it had Hammerpoints. In Season 14 however, we’re back to the status quo of the Mozambique just being a suboptimal weapon to run after the initial drop. Still, don’t underestimate it just because it’s not as good as other Apex Legends guns.
The Devotion has seen a move to the Crafter in Season 14. The gun itself is still strong enough to use, but in this case, the move is pretty much a death sentence. Since it doesn’t come with a Turbocharger when crafted, you’ll need to find one to warrant running the LMG into the late game. The problem is that the HAVOC is ground loot that is much better than the Devotion and can run better before you find a Turbo. There is simply no reason to ever craft a Devotion when you will find a HAVOC first 99 percent of the time.
The L-STAR was given some love in Season 14 with buffs to its magazine size and projectile speed, as well as a quality-of-life visibility change. This moves it up from “never pick up” tier to “if I really have to” tier. It just doesn’t stand up to the other automatic Apex guns. Weaker damage, more resource hungry, difficulty to use, you name it. The weapon just feels bad to use for many players, making sure that the L-STAR will continue being a rare sight.
The Alternator is a low firing speed, but higher damage per shot submachine gun. While it can be a serviceable early game weapon, the lack of range and quick one-clip power makes it worse than the R-99 and completely inferior to the C.A.R. Additionally, the reintroduction of the Volt and C.A.R. to ground loot ensures that you’ll find something else quickly. Make sure to get rid of the Alternator once there is something better.
The Triple Take is truly a shadow of its former self. With low damage output potential for a Marksman weapon on top of falling off at range, fans of sniping will opt for literally any other long-range option. It will be slightly easier to kit out in Season 14 due to the Volt returning to the ground, but the same can be said about the G7 Scout and every Sniper Rifle due to the Wingman change. There’s really no reason to ever use a Triple Take after the initial drop fight.
D-Tier weapons either require too many attachments or other factors to be useful, or are just straight up bad. Get rid of these for anything else.
The P2020 is still one of, if not the worst, of all the Apex Legends guns. Without Hammerpoints, the P2020 brings nothing of value to the table with its mediocre firing speed and low base clip size. With Hammerpoints, the P2020 can take down an unarmored opponent with four body hits, but the gun isn’t worth the trouble just for that. If you must grab a P2020 on drop, get rid of it the second anything else is available.